Founding Executive Director and Curator of New Media Gallery since 2014 with international experience in both the private and public sectors around contemporary technology-based art practice. Past experience includes a position as Manager of Electronic & Time-based Media Artists for Lisson Gallery, London, representing that institution internationally, supporting their collection and artists. His educational background includes a foundation in Visual Arts with further graduate studies in design theory & practice from Domus Academy, Milan (MDes Honours) together and with a background in contemporary design practice, design teaching and pedagogy as Course Director of Parnham Design College, UK. His focus for the past decade has been on developing a curatorial practice in new media art, exhibition design & development, radical curatorial engagement and gallery management. Through New Media Gallery he contributes to the development of best practice by developing international technology-based art exhibition process, curatorial engagement theory and pedagogy.
Founding Director and Curator of New Media Gallery since 2014, with international experience in the public sector focussed around contemporary, technology-based art practice. Past experience includes positions as Head of Conservation, Glenbow Museum and later Acting Head / Senior Conservator for Tate Gallery in Electronic & Time-based Media Art, representing that institution internationally, supporting their collection and artists. Her educational background includes a foundation in Visual Arts & Art History, with further graduate studies in Conservation, Ethnographic Studies & Contemporary Visual Culture from the University of London, Getty Institute and Bath Spa University/MA.. Her focus for the past decade has been on developing a curatorial practice in new media art, exhibition development, radical curatorial engagement and gallery management. Through New Media Gallery she contributes to the development of best practice by developing international, technology-based art exhibition process, curatorial engagement theory and pedagogy.
Joining the New Media Gallery team in the summer of 2022, Stephen brings his passion for using vibrant arts programming to connect the community. He holds a Master of Arts in Professional Communication and a Certificate in Architectural and Civil Drafting. Before joining the NMG team, Stephen co-founded dance-punk/new wave band You Say Party! We Say Die! and served as the Executive Director of the Arts Council of New Westminster. In 2018, he was named the New Westminster Citizen of the Year.
With a passion for cultivating play and imagination, Alanna programs interdisciplinary workshops, and designs digital educational resources for kids, families and educators. Her sound exploration and new media workshops are rooted in mindfulness, creativity, adventure, activism, and community.
Alanna has a background in contemporary art, classical music and new music composition. Her work presents pedagogy and play as interconnected experiences; combining the use of new media and the Reggio Emilia approach. Alannas uses a multi-modal approach in S.T.E.A.M education which has been facilitated through galleries and schools. Her vision to make the world a better place frequently aligns with organizations who invest in art and technology programs for young age groups; children must be inspired and empowered to create a better future.
Masters of Applied Arts (Painting), Emily Carr University of Art and Design, Diploma of Engineering & Structural Design and Drafting Technologies. He works in disparate mediums that include oil paint, circuitry, sound, and traditional Latin American commodities using hybrid techniques to portray his mixed culture and the diaspora experienced as a Latino in Canada. Computer, Interactive design and exceptional computer skills. Wood-Working, Masonry, Welding Certificate, Electrical Wiring. He is currently PT instructor Foundation Skills in Experimental Coding at Emily Carr university of Art + Design.
Corrina holds a joint major degree in Interactive Arts and Technology and Business from Simon Fraser University. She is currently a UX designer and researcher at IBM. Her interest lies in creating community and space for open discussions, service design and storytelling through documentary photography. She works at the intersection of Inclusive and Ethical Design, Business Design and Service Design.
hope akello is passionate about design and its ability to find and communicate meaning to the world. Utilizing design as a vehicle for social justice and anti-oppression, hope strives to design meaningful experiences and telling stories from perspectives not often realized through design.
Jae Lew is a media artist and filmmaker currently residing in Unceded Coast Salish Territories. They specialize in creating experimental film and DIY electronic instruments. Their work deals with topics of spirituality, disability and gender. They hold a degree in New Media and Sound Arts at Emily Carr University of Art + Design.
Film has always been Louise's passion and she has been writing screenplays since she was 12 years old. Throughout her youth she wrote, directed and edited student films and participated in student festivals. She attended Capilano University and completed a certificate in Motion Picture Production. In 2019 Louise founded her production company Jack Dog Films with the purpose of promoting and creating female and LGBTQ+ driven stories. In 2021 she made her directorial debut with Who Am I Now? available on Apple TV and Amazon. In 2022 Jack Dog Films began expanding its scope into the world of digital marketing, helping organizations with like minded visions promote their brand or services through inspiring and creative video content. In addition, Louise holds a BA in Law Enforcement Studies and works as an independent consultant in the field of violence and animal cruelty prevention creating workshops and training for different organizations.
Mark Nazemi works at the intersection of sound, technology, education, and well-being in Vancouver, Canada. He completed his Ph.D. at Simon Fraser University (SFU), School of Interactive Arts & Technology, where he currently resides as a faculty member. Mark has been involved in digital media and education for over ten years and has provided consulting services to the entertainment, health, and education industries. His research into sound and pain management has been featured at international conferences such as CHI, Institute for Healthcare Improvement, 8th Congress of the European Pain Federation, Siggraph Asia, Audio Mostly, Artech, etc., and media such as CBC radio, American News Report, and GRAND NCE. In addition, he has received the Quality Service Award from the Kaiser Permanente Journal and the R.Murray Schafer scholarship for his research in Soundscapes.
Maker, Tinkerer, Experimenter, Designer. Diverse interests ranging from cognitive science to visual analytics and the latest technologies. Having previously worked as a hardware designer and software tester, she has a good understanding of the technical details of human machine interaction. She draws inspiration and knowledge from her varied interests and background to create memorable user experiences. She believes that the design of user experiences goes beyond the digital world and extends to tangible objects. She looks forward to working on projects involving wearable technology with interactions that go beyond the visual.
"Sara Korzec is an artist and a designer working with various new and traditional media, experimental architecture and sustainable design. She holds a M.Arch. from Cracow University of Technology and M.F.A. from Academy of Fine Arts (Intermedia Department), both in Krakow, Poland. She is a Product Designer at ThoughtExchange.
She divides her artistic practice into four personas/identities/brands; each one is responsible for a slightly different direction: Imposter, Sigma, Prima, Fo Kowalsky. Imposter derives from her architectural background, concentrates on installations and experiments with space, usually understood intimately. Sigma creates and researches images (new and mixed media, paintings, objects) inspired by symbols and uncertainty of life. Fo Kowalsky captures and edits poetic photographs. Prima researches silenced mechanisms of the body through movement, voice and breath. Although recently they start to blend back together, it seems. In all works respect to Mother Earth is crucial, thus reclaimed or recyclable materials are often used.
Painter, printmaker and educator exploring the archival process as an artistic medium. This practice takes the form of critical writing, print-based projects, performance and curatorial proposals. His texts have been published in Esse, Kolaj and Issue Magazine. He has a Post Baccalaureate Diploma (PBD), Visual Arts, SFU, 2015. BFA/Education Université Laval, 2012. He taught High School for 4 years, Elementary school for 4 years, with three of these as a Resource teacher. And has a career working in museums, planetariums and galleries Canada-wide for over 20 years.
Photo Credit: Duncan Cairns-Brenner
Integrated Media Artist using sound + light + motion to create non-linear stories using different media forms, particularly digital media. Previously separate disciplines converge in the digital domain to blend physical and digital reality in a multi-sensory experience; creating magic using advanced techniques to spark curiosity and involve audiences with interactive participation. She makes complex and experimental works that emerge from the nexus of art and technology, but remain accessible and fun. She holds a BA, major in music from UBC.